BLEHIDGamepad Class
BLEHIDGamepad Class
Description
A class used for creating and managing a BLE HID Gamepad.
Syntax
class BLEHIDGamepad
Members
Public Constructors | |
BLEHIDGamepad::BLEHIDGamepad | Constructs a BLEHIDGamepad object. |
Public Methods | |
BLEHIDGamepad::setReportID | Set HID report ID for the HID Gamepad. |
BLEHIDGamepad::gamepadReport | Send a HID Gamepad report. |
BLEHIDGamepad::buttonPress | Send a HID Gamepad report indicating buttons pressed. |
BLEHIDGamepad::buttonRelease | Send a HID Gamepad report indicating buttons released. |
BLEHIDGamepad::buttonReleaseAll | Send a HID Gamepad report indicating no buttons pressed. |
BLEHIDGamepad::setHat | Send a HID Gamepad report indicating hat switch position. |
BLEHIDGamepad::setAxes | Send a HID Gamepad report indicating position of all axes. |
BLEHIDGamepad::setLeftStick | Send a HID Gamepad report indicating position of axes corresponding to left analog stick. |
BLEHIDGamepad::setRightStick | Send a HID Gamepad report indicating position of axes corresponding to right analog stick. |
BLEHIDGamepad::setTriggers | Send a HID Gamepad report indicating position of axes corresponding to triggers. |
BLEHIDGamepad::BLEHIDGamepad
Description
Constructs a BLEHIDGamepad object.
Syntax
BLEHIDGamepad(void);
Parameters
NA
Returns
NA
Example Code
Example: BLEHIDGamepad
(https://github.com/ambiot/ambd_arduino/blob/dev/Arduino_package/hardware/libraries/BLE/examples/BLEHIDGamepad/BLEHIDGamepad.ino)
Notes and Warnings
By default, the BLEHIDGamepad class assumes the HID report descriptor implements a gamepad device with 16 buttons, 6 16-bit axes and an 8-direction hat switch. This class will not work if a different gamepad report descriptor is implemented. “BLEHIDGamepad.h” must be included to use the class function.
BLEHIDGamepad::setReportID
Description
Set HID report ID for the HID Gamepad.
Syntax
void setReportID(uint8_t reportID);
Parameters
reportID: The report ID for the gamepad device, corresponding to the HID report descriptor.
Returns
NA
Example Code
Example: BLEHIDGamepad
(https://github.com/ambiot/ambd_arduino/blob/dev/Arduino_package/hardware/libraries/BLE/examples/BLEHIDGamepad/BLEHIDGamepad.ino)
Notes and Warnings
HID report ID should start at 1. Some systems may consider a report ID of 0 as invalid. “BLEHIDGamepad.h” must be included to use the class function.
BLEHIDGamepad::gamepadReport
Description
Send a HID Gamepad report.
Syntax
void gamepadReport(hid_gamepad_report_t* report);
void gamepadReport (uint16_t buttons, uint8_t hat, int16_t x, int16_t y, int16_t z, int16_t Rz, int16_t Rx, int16_t Ry);
Parameters
report: pointer to gamepad report structure containing data on all inputs
buttons: bitmap indicating state of each button. 1 = pressed, 0 = released.
hat: position of hat switch. Valid values:
– GAMEPAD_HAT_CENTERED = 0
– GAMEPAD_HAT_UP = 1
– GAMEPAD_HAT_UP_RIGHT = 2
– GAMEPAD_HAT_RIGHT = 3
– GAMEPAD_HAT_DOWN_RIGHT = 4
– GAMEPAD_HAT_DOWN = 5
– GAMEPAD_HAT_DOWN_LEFT = 6
– GAMEPAD_HAT_LEFT = 7
– GAMEPAD_HAT_UP_LEFT = 8
x: position of x axis. Integer value from -32767 to 32767.
y: position of y axis. Integer value from -32767 to 32767.
z: position of z axis. Integer value from -32767 to 32767.
Rz: position of Rz axis. Integer value from -32767 to 32767.
Rx: position of Rx axis. Integer value from -32767 to 32767.
Ry: position of Ry axis. Integer value from -32767 to 32767.
Returns
NA
Example Code
Example: BLEHIDGamepad
(https://github.com/ambiot/ambd_arduino/blob/dev/Arduino_package/hardware/libraries/BLE/examples/BLEHIDGamepad/BLEHIDGamepad.ino)
Notes and Warnings
“BLEHIDGamepad.h” must be included to use the class function.
BLEHIDGamepad::buttonPress
Description
Send a HID Gamepad report indicating buttons pressed.
Syntax
void buttonPress(uint16_t buttons);
Parameters
buttons: bitmap indicating buttons pressed. 1 = pressed.
Returns
NA
Example Code
NA
Notes and Warnings
“BLEHIDGamepad.h” must be included to use the class function.
BLEHIDGamepad::buttonRelease
Description
Send a HID Gamepad report indicating buttons released.
Syntax
void buttonRelease(uint16_t buttons);
Parameters
buttons: bitmap indicating buttons released. 1 = released.
Returns
NA
Example Code
NA
Notes and Warnings
“BLEHIDGamepad.h” must be included to use the class function.
BLEHIDGamepad::buttonReleaseAll
Description
Send a HID Gamepad report indicating no buttons pressed.
Syntax
void buttonReleaseAll(void);
Parameters
NA
Returns
NA
Example Code
Example: BLEHIDGamepad
(https://github.com/ambiot/ambd_arduino/blob/dev/Arduino_package/hardware/libraries/BLE/examples/BLEHIDGamepad/BLEHIDGamepad.ino)
Notes and Warnings
“BLEHIDGamepad.h” must be included to use the class function.
BLEHIDGamepad::setHat
Description
Send a HID Gamepad report indicating hat switch position.
Syntax
void setHat(uint8_t hat);
Parameters
hat: position of hat switch. Valid values:
– GAMEPAD_HAT_CENTERED = 0
– GAMEPAD_HAT_UP = 1
– GAMEPAD_HAT_UP_RIGHT = 2
– GAMEPAD_HAT_RIGHT = 3
– GAMEPAD_HAT_DOWN_RIGHT = 4
– GAMEPAD_HAT_DOWN = 5
– GAMEPAD_HAT_DOWN_LEFT = 6
– GAMEPAD_HAT_LEFT = 7
– GAMEPAD_HAT_UP_LEFT = 8
Returns
NA
Example Code
NA
Notes and Warnings
“BLEHIDGamepad.h” must be included to use the class function.
BLEHIDGamepad::setAxes
Description
Send a HID Gamepad report indicating position of all axes.
Syntax
void setAxes(int16_t x, int16_t y, int16_t z, int16_t Rz, int16_t Rx, int16_t Ry);
Parameters
x: position of x axis. Integer value from -32767 to 32767.
y: position of y axis. Integer value from -32767 to 32767.
z: position of z axis. Integer value from -32767 to 32767.
Rz: position of Rz axis. Integer value from -32767 to 32767.
Rx: position of Rx axis. Integer value from -32767 to 32767.
Ry: position of Ry axis. Integer value from -32767 to 32767.
Returns
NA
Example Code
Example: BLEHIDGamepad
(https://github.com/ambiot/ambd_arduino/blob/dev/Arduino_package/hardware/libraries/BLE/examples/BLEHIDGamepad/BLEHIDGamepad.ino)
Notes and Warnings
“BLEHIDGamepad.h” must be included to use the class function.
BLEHIDGamepad::setLeftStick
Description
Send a HID Gamepad report indicating position of axes corresponding to left analog stick.
Syntax
void setLeftStick(int16_t x, int16_t y);
Parameters
x: position of x axis. Integer value from -32767 to 32767.
y: position of y axis. Integer value from -32767 to 32767.
Returns
NA
Example Code
NA
Notes and Warnings
“BLEHIDGamepad.h” must be included to use the class function.
BLEHIDGamepad::setRightStick
Description
Send a HID Gamepad report indicating position of axes corresponding to right analog stick.
Syntax
void setLeftStick(int16_t z, int16_t Rz);
Parameters
z: position of z axis. Integer value from -32767 to 32767.
Rz: position of Rz axis. Integer value from -32767 to 32767.
Returns
NA
Example Code
NA
Notes and Warnings
“BLEHIDGamepad.h” must be included to use the class function.
BLEHIDGamepad::setTriggers
Description
Send a HID Gamepad report indicating position of axes corresponding to triggers.
Syntax
void setTriggers(int16_t Rx, int16_t Ry);
Parameters
Rx: position of Rx axis. Integer value from -32767 to 32767.
Ry: position of Ry axis. Integer value from -32767 to 32767.
Returns
NA
Example Code
NA
Notes and Warnings
“BLEHIDGamepad.h” must be included to use the class function.